Course Content
|
|||
|
Module 1 Tools
of the trade and your Workspace. Cartoon Drawing - the basics, the face,
head, hands and feet. Assignment No. 1. Module 2 Creating
a cartoon file. Using the stick method to draw cartoon figures. Action
lines! Introduction to the history of cartooning. Assignment No. 2. Module 3 Clothing
and props in cartoons. Animals. Stereotypes. Developing your cartoon file.
Assignment No. 3. Module 4 How
to create your own ideas bank, to produce gags and humorous situations
for your cartoons. Using your cartoon file. The three basic cartoon formats.
Assignment No. 4. Module 5 The
art of caricature and techniques. Checklist of features to exaggerate.
A brief history of caricature. Assignment No. 5. Module 6 The
Law of Copyright, and how it affects you. How to price your work. National
Union rates for freelancers. The market for cartoons including niche and
hidden outlets for your work. Assignment No 6. Module 7 Looking
at further markets for your cartoons. Studying magazines and market research.
Speculative approaches. Keeping track of your work - how to set up your
own filing system. Assignment No.7. Module 8 The
comic strip. Characters and locations. Introducing conflict between characters
to illustrate humour. Lettering and layout. How to market your comic strips.
Approaching editors- the need for persistence. Assignment No. 8. Module 9 The
greetings card market. UK and USA markets. Necessity for research. How
to approach publishers and present your work. Pitfalls to avoid. The local
business market for card designs. Assignment No 9. Module 10 The
ownership of artwork and First Publishing Rights explained. Using colour
in your cartoons. The market is there for them! Building on your skills
acquired throughout this course. And specialising. The route to success.
Assignment No. 10.
|
||